Minor Update
Receiver » Devlog
We just released a minor update to Receiver improving the mod experience, fixing rendering issues on MacOSX and some other quality of life improvements.
- Made chambering execute after slide lock
- Eject rounds if a magazine is ejected and a round is still loading
- Upgrade from Unity 2019.4.1f1 to Unity 2019.4.8f1
- Default Mac build to OpenGL renderer instead of Metal, which fixes some rendering artefacts on mac.
- New radio buttons for setting Steam item visibility.
- Improved error handling for incompatible mods
- Default item visibility to public when uploading or updating mods
- Removed the stance requirement for the Gewehr98
- Display how many mods are being loaded right now
- Print the starting weapon and print mod enabled state
- Fadeout slomo warning the same way as start info
- Display current weapon for the first 5 seconds of a round
Files
Receiver_linux32_build-134.zip 96 MB
Sep 28, 2020
Receiver_linux64_build-134.zip 96 MB
Sep 28, 2020
Receiver_macosx64_build-134.zip 92 MB
Sep 28, 2020
Receiver_win64_build-134.zip 91 MB
Sep 28, 2020
Receiver_win32_build-134.zip 89 MB
Sep 28, 2020
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Receiver
Fight drones and search for clues in an unending high-rise, with ultra realistic gun mechanics
Status | Released |
Author | Wolfire Games |
Genre | Shooter, Simulation |
Tags | 7dfps, Cyberpunk, Difficult, Procedural Generation, Roguelike, Roguelite, Singleplayer, Survival Horror |
Languages | English |
Accessibility | Color-blind friendly |
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